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Showing posts from November, 2018

Wed 28th Nov Questions

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Image: FAQ's I've had a few queries in relation to the workload as we near the end of the semester, this week and next will see the end of the readings and Unity tutorials so that you can concentrate on your project and providing feedback to your peers. The Unity tutorials at this stage should not be additional work - you're probably in the position of trying to get components of your project working and your selection of tutorials should be helping you towards this goal. Some of you have also emailed to say you've reached the grade that your happy with this semester and are asking can I finish up now. the answer is Yes and NO. Yes you don't have to complete any Reading, Unity, and Feedback/Comment tasks and the NO is the project must be completed to a reasonable standard ie a small but perfectly formed game, if your unsure if its complete come and see me during a Lab/Lecture slot

Monday 26th Nov Its all down hill from here!

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A big thank you to everyone who completed the Progress Task, last week - they provided me with enough solace that we as a group are progressing in the correct direction. As we set out this semester I set several objectives for us to work on, and I mean "us"! if you remember they were; How to manage our time, ie making space for this module and engaging with the material on a regular basis.  I had to figure out how to manage to get useful feedback to you and I have to admit still struggle for consistency? To improve our reading and critical analysis of the reading by reflecting on it - through many of you have found this a challenge the evidence in your blogs is that you have risen to it - I am particularly proud of each of you in this, for me this is the most important skill you can learn at ITB to gain an appreciation of a gaming engine, this is evident in your project work, if anything, its trying to get you to slow down in your excitement to create that is proving a w

Fri 16th Prototyping

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Image: Unity tutorials So this weekend you have been finding your own tutorials and applying them to your prototype, Jayanam has some really good tutorials, you may find elements that you would like to apply to your game. The work that I've seen so far has been great, Keep up the momentum!

Tue 13 Nov fault lines

HI, all first apologize for not getting feedback to you this week so far, I intend trying to get most of it back to you tomorrow - if your awaiting it before moving forward feel free to come to the labs on Wednesday I can offer my feedback during that time. here was also a mistake in relation to dates on Moodle, this week is the normal assignments as per  yesterdays post - I have amended Moodle to reflect the semester calendar

Mon 12th Nov Winter is Coming!

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Not sure about you but I can feel the cold today as we start Week 7! You might feel that you have hit a wall remember there is more than one way past a wall. Image: Winter is Coming! I have listed this week's tasks below, we're in the creation phase of our project and to support this please find 2-4 Unity Tutorials that you have identified for creating your game and try them out. The next few weeks Unity Tutorials will be all about learning to create the vision you have for your game. Keep up the good work, as always I will be at all Lecture/Labs slots this week, call in and let me know how your getting on! READING Tuesday due date: READING    4 points  appx. 1 hour Do the  Reading  assignment for the class : Kinds of Fun, Kinds of Players Unity3D Thursday due date: Unity Introduction 8 points  appx. 2 hours You will be completing this week  Lab on Unity PROJECT - FEEDBACK - COMMENTS Here are the final assignments for the week:

Thur 8th Nov Catching up

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Great to meet everyone today, there is a great buzz within the class, I do miss the face-to-face interaction! Please continue to reflect on your journey, that is the important bit i.e. continued progression towards your goal of making a simple game in Unity. I'm really excited about what you will be creating. For those of you are finding this new teaching style difficult, don't let the system beat you, at this stage, it is important to recognize that it's working for the majority of the class, What can you do differently to improve your experience? and What can I do to help you? Image: Catching up Enjoy the long weekend, take advantage that you have no classes tomorrow and try to get a step ahead in your work. As always I will be in all Labs/Lectures next week, I look forward to supporting anyone who needs a helping hand.

Mon 5th November

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Hope everyone had a refreshing reading week. This week I would like to meet up and have a discussion around the tasks that we have coming up, how we're getting on with our project and when we plan to finish up. so this weeks lecture is mandatory! I have read everyone's GDD (those that completed their declarations), there are some very good examples - this week we need to concentrate in adding sufficient detail, have a look at the examples provided- my most common comment to each of your work has been to write your GDD as if someone else is going to make your game! Image: Graduation No labs this Friday as our CDM students enjoy their graduation!